Tuesday 19 March 2013

Canary Facility

Changed the name of the Environment to 'Canary Facility' rather than Mecha-Industry Armaments after a new set of logo designs was drawn up by a God named Tyler, played around with a modular wall panel design in Photoshop:

Monday 18 March 2013

Mecha-Industry Armaments

The title of my dissertation is "The Use of Modular Design Within a Sci-Fi Environment" so I've started blocking out a scene re-using as much as I can where possible while still keeping it interesting.. I've put some of my references and influences below the 3ds Max shots too.



Sunday 17 March 2013

ZBrush Work

More time in ZBrush this year! I used it for all of my Egyptian Ruins scene but haven't used it since then so I was a little rusty.. especially with character work.

I'm really happy with how this turned out, it only took me a couple of days to reacquaint myself with the tools and get to this stage of the sculpt. I think I could have done some better work with the scales across the body though as they're just created with an alpha I made.

Friday 15 March 2013

Dinosaurs

One of the other modules in this final semester involved picking a dinosaur and creating a game ready asset, rigged with animations, for it.. I'm working on a variation of the Velociraptor.. this is my base mesh ready to go into ZBrush.