Nick Elliott - 3D Environment Artist

Wednesday, 19 January 2011

Modelling for Games 1B

A new year and even more to get on with! For the first 3D Modelling module we have to choose a world war tank and then take it through the industry pipeline, creating a low and high polygon model and presenting the final asset in the Unreal Engine with Diffuse, Normal and Specular Maps..

I've chosen to model the Panzer III

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