Nick Elliott - 3D Environment Artist

Thursday, 21 April 2011

Panzer III - Unreal Engine

I baked the high poly tank down to create a normal map for my game-ready version however I had a lot of problems with the normal map, especially around the tracks and wheels. I tried to remedy this by painting in extra detail in the diffuse but it doesn't quite make up for it.

Here's the tank in my Osaka UE Single Player map:

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