Wednesday 19 January 2011

Modelling for Games 1B

A new year and even more to get on with! For the first 3D Modelling module we have to choose a world war tank and then take it through the industry pipeline, creating a low and high polygon model and presenting the final asset in the Unreal Engine with Diffuse, Normal and Specular Maps..

I've chosen to model the Panzer III

No comments:

Post a Comment