I don't really get to do any High Poly modelling at work, most of it is simple low-med poly assets with photo sourced textures applied so I wanted to keep up to scratch on my Hard Surface modelling skills.
I made a Panzer III tank back in my first year at Uni but haven't dont any other vehicles so I decided to chose a car to work with. I've spent a few hours on this over the past couple of nights.
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